It’s a good numbers game for your damage per round! That’s very useful! Firearms tend to do a lot of damage even the weakest gun deals 1d10 damage. You gain Firearm proficiency and can make multiple attacks with a firearm in a round. It gives an ability score boost, so you’re not throwing away everything for the feat. Don’t take this in a high-fantasy campaign and expect to get an Antimatter rifle! Pros Please talk to your DM to see what firearms are available for use. In addition, you do not take any penalty to attack rolls for having an enemy in melee range.ĬAUTION: This feat should only be considered in campaigns where firearms are available. The Gunner feat increases your Dexterity by +1, gives you proficiency in the Firearms class of weapons, and allows you to ignore the Loading quality of guns. Check out our Gunner Feat 5E guide to see if this ability is worthwhile! Gunner Feat 5E Guide The blast of black powder is music to your ears, and you can reload a gun just as fast as one knocks an arrow. You’re a gunslinger, able to wield the most technologically advanced weapon with ease. The Gunner feat allows any character to gain access to firearms. One of those mechanics is the concept of Firearms. Tasha’s Cauldron of Everything wanted to support some of the less focused-on mechanics in 5E.
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